RESIDENT EVIL REVELATIONS
Jill Valentine and Parker Luciani are on a mission to find Chris Redfield, who’s gone missing while investigating Veltro, a bioterrorist group. The game bounces between Jill’s creepy cruise ship adventure and flashbacks with other characters like Chris and his new partner, Jessica. It’s got all the RESIDENT EVIL staples: mystery, betrayal, and a whole lot of “why is this place filled with monsters?!”
GAME DATASHEET | |
---|---|
Name | RESIDENT EVIL REVELATIONS |
Genre | Survival horror |
Console | 3DS, Wii U, Switch, PS3, PS4 Xbox 360, Xbox One, PC |
Released | 2012 |
Developer | CAPCOM |
Publisher | CAPCOM |
Language | Japanese | English | Spanish | German | Italian | French |
Okay, let’s start with the obvious: the graphics. For a 3DS game, REVELATIONS looked unreal. The textures, lighting, and character models were way ahead of anything else on the system. The Queen Zenobia felt legitimately atmospheric, with its dimly lit hallways, eerie sound design, and those gross, squishy bio-organic bits everywhere. It was like CAPCOM said, “You want console-quality horror on the go? Here you go.”
The 3D effect on the 3DS was also used really well. It added depth to the environments without being gimmicky, making the ship feel even more immersive. And the controls? Surprisingly tight for a handheld shooter. The Circle Pad Pro accessory helped if you wanted a more console-like experience, but even without it, the game handled well.
Gameplay-wise, REVELATIONS nailed that survival horror vibe. Ammo was scarce, enemies were tough, and the Genesis scanner (while kinda weird) added a layer of strategy by letting you find hidden items or analyze enemies for extra goodies. The pacing was solid, mixing exploration, puzzle-solving, and combat in a way that felt true to the classic RESIDENT EVIL formula. However, the enemy variety is a bit lacking, you’ll fight a lot of the same oozy, fish-like mutants throughout the game.
But here’s the thing: for a handheld game, REVELATIONS is a masterpiece. It proved that the 3DS could handle a full-blown RESIDENT EVIL experience without sacrificing the tension or visuals that made the series great. It was a technical showcase for the system and a must-play for horror fans. So yeah, do yourself a favor and dive in. Just maybe don’t play it on a dark, stormy night, unless you’re into that kind of thing.
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