Shovel Knight: Treasure Trove
Shovel Knight: Treasure Trove is a love letter to retro gaming, but with a shiny modern polish. You play as the Shovel Knight (duh) on a quest to save his beloved Shield Knight and take down the evil Enchantress and her Order of No Quarter. The game is a side-scrolling platformer that feels like it was plucked straight out of the NES era, but with way more depth and charm. You’ll dig, slash, and bounce your way through levels filled with secrets, tough bosses, and a ton of personality. Plus, Treasure Trove isn’t just one game, it’s a whole package, including the base game (Shovel of Hope) and multiple expansions like Plague of Shadows, Specter of Torment, and King of Cards, each with its own unique story and gameplay twists. It’s a treasure chest of content, hence the name.
GAME DATASHEET | |
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Name | Shovel Knight: Treasure Trove |
Genre | Side-scrolling platformer |
Console | PC, Wii U, 3DS, Switch PS3, PS4, PSVita, Xbox One |
Released | 2014 |
Developer | Yatch Club Games |
Publisher | Yatch Club Games |
Language | Japanese | English | Spanish | German | Italian | French | Dutch |
So this game's straight-up fire. It nails that retro vibe without feeling outdated, thanks to its tight controls, pixel-perfect art style, and banging chiptune soundtrack. The gameplay is super satisfying. Shovel Knight’s moveset is simple but versatile, you’ve got your shovel slash, a downward bounce attack (which is weirdly addictive), and a bunch of cool relics to mix things up. The level design is top-notch, with each stage feeling unique and packed with secrets, challenges, and that “just one more try” energy. And don’t even get me started on the bosses, they’re tough but fair, and each one has a personality that makes them memorable.
What really sets Treasure Trove apart is the sheer amount of content. The expansions aren’t just filler, they’re full-blown campaigns with their own mechanics and stories. Plague of Shadows lets you play as Plague Knight, who’s all about bomb crafting and chaotic movement. Specter of Torment gives you Specter Knight, who’s edgy, fast, and has a killer wall-climbing ability. And King of Cards introduces a card-based mini-game and a whole new overworld to explore. It’s like getting four games in one, and each one feels fresh. The only downside? If you’re not into retro difficulty, some parts might feel punishing. But hey, it’s challenging in a way that makes victory feel earned, not handed to you.
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