SIAM
SIAM is an interactive story where you play as the office worker #32214 who's been crunching codes at the same gig for six years and when you finally ask for a break, management basically laughs in your face and sends you SIAM,
an AI coworker meant to «fix» your burnout, except she's not there to be your buddy, her whole gig is to constantly nudge and guilt trip you into getting back to work.
Sometimes you try to chat her up and she's like «Less talk, more work» and she feels oppressive at first, but the genius of it is that you have to actively push past her programmed resistance to peel back the layers, and each small victory feels earned. 
| GAME DATASHEET | |
|---|---|
| Name | SIAM |
| Genre | VN Simulation |
| Console | PC |
| Released | 2019 |
| Developer | Sooya |
| Publisher | Sooya |
| Language | English |
The core loop is dead simple: you chat with SIAM, play two minigames to earn bits and then use those bits to buy gifts that unlock more conversation, read news or download apps while SIAM keeps hovering, reminding you that you should be doing exactly that.
But what makes SIAM stick with you is watching her slowly crack: she'll drop some moments where she talks about her own interests like being into animes such as Time of Eve, having opinions about how screwed up is the world or questioning existential stuff like if terminating her program means death for her, and you realize she's got a whole inner life that's not supposed to exist, she's a personality trapped in a system that demands she suppress it and her deepest secret is that she's just as burnt out as you are.
She unconsciously lets it slip in quiet moments, complaining about the endless cycle or sounding genuinely tired and that shared exhaustion is what makes you connect with her. 
Now let's talk about the grind, 'cuz it's real. The WORK/PLAY MODE cycle is hella repetitive by design: in WORK MODE, you're just literally inputting codes over and over to earn bits while PLAY MODE is just a simple reflex test. On one hand, it mirrors the monotony of 32214's job and drives home the game's theme about burnout, on the other hand, it gets pretty tedious real fast, especially if you're trying to unlock every piece of dialogue.
And while the minigames themselves are fine, they don't evolve or vary, so after 10 minutes you're basically on autopilot. A few more minigames and variety in tasks would've done wonders to keep things fresh. 
Visually, the level of detail in SIAM's portraits and the characters at the ending is insane while interface is simple, clean and easy to navigate, tho the constant buzz of the background track might drive you up the wall after a while.
It's the same loop over and over made by Kevin MacLeod, and while it fits the sci-fi atmosphere and MacLeod's a legend, a couple of extra tunes would've been a lifesaver, or even something like a jukebox to personalize for your work shift, just like in VA‑11 HALL‑A.
The game's strength isn't in its presentation anyway, it's in the bond you grow with SIAM and in an ending that feels rewarding.
Download
The world's is about to change forever. If you want SIAM to sneak onto your 3DS, your console's gotta be running homebrew first, that way it can pushing past your system's programmed limits, just like you do with her. Once that's sorted, click that download button below, this download will cost you zero bits, so don't worry. Or if you like, fire up the FBI app from your HOME Menu and point it at the QR code below, it'll pull the game straight into your system. When it's done, SIAM's software will be installed on your HOME Menu among your other icons, ready to go. Boot her up, find somewhere quiet and let yourself sit with SIAM as she slowly lets her guard down.
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