Fire Emblem: Fates ~Special Edition~
Fire Emblem Fates splits into three distinct storylines: Birthright, Conquest and Revelation. You play as Corrin, a royal raised by one kingdom but born into another, forced to choose between family bonds and the kingdom where Corrin did the raising. Birthright is the more straightforward, newcomer friendly path with easier battles and grinding options, Conquest on the other hand is harder and Revelation is the golden route where you unite both sides but it's locked behind buying the other two or as DLC. The story's got drama, betrayal and some wild twists, tho the writing is cheesy and convoluted at times.
| GAME DATASHEET | |
|---|---|
| Name | Fire Emblem: Fates ~Conquest~ Fire Emblem: Fates ~Birthright~ Fire Emblem: Fates ~Revelation~ Fire Emblem: Fates ~Special Edition~ |
| Genre | Strategy JRPG |
| Console | 3DS |
| Released | 2015 |
| Developer | Intelligent Systems |
| Publisher | Nintendo |
| Language | Japanese | English | Spanish | Korean | German | Italian | French | Chinese |
Fates refines the tactical depth Awakening introduced: The weapon triangle's back with adjustments, no more weapon durability which is a godsend; pair up mechanics are balanced better, so it's not just an OP crutch; maps are way more creative than Awakening's, especially in Conquest, where objectives vary from seizing thrones to escaping or defending. My Castle is a neat addition, letting you build a home base, forge relationships and even face off against other players' teams. The OST slaps too wit lotsa emotional and hype battle tracks. The character designs are fantastic, full of personality and the battle animations are slick, tho some environments are bland and the 3D effect is barely used.
The Special Edition is the holy grail for fans because it bundles all three routes into one game. The biggest advantage is that Revelation is unlocked from the start instead of being paywalled behind the other two. That means you can jump straight into the true ending route if you want, tho story-wise, it's still best saved for last.
The romanceable options and offsprings system makes a comeback from Awakening, it offers a wide range, from the sweet and shy like Sakura and Elise (tho these are weird due to their actual ages
) to the brooding and intense like Xander and Ryoma, not to mention wildcards like the flirtatious bisexual Niles, the kinda tomboyish swordmaster Hana or the tsundere retainer Selena. Then there's Camilla, let's be real, is basically the game's walking fanservice mascot with her honker bonker doinky boinkies, thigh high armor and mommy energy. She's got more going on than just her assets tho, her backstory is actually kinda tragic, but let's not pretend that's what everyone noticed first.
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