One Piece: Grand Battle!
One Piece: Grand Battle! is the first proper fighting game based on Oda's mega popular pirate series, dropping players into chaotic 2.5D brawls with the Straw Hats and their early series rivals. It adapts the anime's style into a fast paced, item heavy fighter with a surprising amount of depth for its time.
GAME DATASHEET | |
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Name | From TV Animation — One Piece: Grand Battle! |
Genre | Fighting |
Console | PlayStation |
Released | 2001 |
Developer | Ganbarion |
Publisher | BANDAI NAMCO |
Language | Japanese | English | Spanish | German | Italian | French |
Combat's straightforward but fun, mixing traditional fighting game mechanics with One Piece's signature chaos. Characters move on a 2D plane but with 3D models, pulling off basic combos, grabs and flashy finisher moves: cinematic specials that trigger when your health's low. These finishers are hype, split into types like strike, grapple or support summon. Stats like offense and agility vary per character, staying true to the source: Luffy hits like a truck but Zoro's more balanced, while Usopp's a glass cannon. Items spice things up, barrels, bombs, even windmill blades, and stages have interactive hazards like Arlong Park’s toothy gum or Baratie’s tilting ship. Devil Fruit users take extra damage in water, a nice lore touch. It’s not TEKKEN level precision, but the chaos fits One Piece's vibe perfectly.
The roster's 16 deep, covering the East Blue arcs plus fanservice picks like Pandaman and Shanks. Some, like Kuro or Don Krieg feel like deep cuts now, but their movesets reflect their anime skills, Krieg's poison gas finisher is brutal. Support characters add variety, Arlong's crew backs him up, while Alvida's solo. Event Battle is the solo campaign, pitting you in six fights with canon based cutscenes like Usopp at Syrup Village and Smoker in Loguetown. Clearing it unlocks cinematics, like Mihawk meeting Shanks. Grand Battle! is the VS mode, letting you tweak handicaps or fight on random stages. Simple but effective. The graphics are PS1-era chunky, but the art style nails the anime's enegy. Finishers have full cutscenes: Nami's Temptation Kiss stuns foes; Sanji’s cooking idle animation spawns food, and the OST bops with remixed tunes. Voice acting's all the OG anime cast (minus some supports), and the Jango narrated CD track is a time capsule.
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