SUPER MARIO ALL-STARS

SUPER MARIO ALL-STARS is the holy grail of retro collections, no question about it. You're getting four remakes of NES classics: SUPER MARIO BROS., The Lost Levels, which is the real Japanese sequel, SUPER MARIO BROS. 2 and SUPER MARIO BROS. 3, all completely remade for the SNES with fresh 16-bit graphics, updated soundtracks and actual save functionality. BunnyAmazed Plus, it also packs in SUPER MARIO WORLD, that's just overkill in the best way possible. We're talking about five of the most important platformers ever made, all on one cartridge. oshawott_amazed The sheer value is insane, especially when you think about how Nintendo handled later collections. mrkrabsmoney

GAME DATASHEET
Name
SUPER MARIO ALL-STARS
SUPER MARIO ALL-STARS + SUPER MARIO WORLD
SUPER MARIO COLLECTION
GenrePlatformer
ConsoleSNES, Wii
Released1993
Developer
Nintendo
PublisherNintendo
LanguageJapanese | English

PORTUGUESE TRANSLATION
Released2022
Updated2024
AuthorbMatsantos

Visuals are where this package really shines, turning those blocky NES sprites into something way more vibrant and detailed. The backgrounds have actual depth now, the characters look friendlier and each world has its own distinct mood like the night levels, they actually feel magical instead of just being a black screen with some stars. nene_amazed That said, some people think the remakes lost their of the original charm, and yeah, that's true as well. SMB3's colors got tweaked so much it almost looks like a different game. Mii_EHHH The music got the same treatment too, with the SNES soundchip giving those iconic melodies a fuller richer vibe. music_anime


Here's the catch tho, the physics are a little weird… I mean, not bad, just different. Mario feels floatier in SMB1 and SMB3 compared to the tight snappy controls on the NES and breaking bricks can feel janky for some reason, some people hate it, others just get used to it after a few levels. Shrug Guess it's one of those things where if you grew up on the originals, your muscle memory might freak out but if this is your first time playing like me, you probably won't even notice. blepcat The save system is a total lifesaver tho, especially for The Lost Levels, you get four save files per game, so you can actually take breaks without losing your mind or having to write down a password. KianaSmug


Each game brings its own flavor to the table. SMB1 is the legendary starter, short and sweet but still tricky. The Lost Levels is just plain evil: cheap jumps, poison mushrooms, wind physics, all that frustrating stuff hardcore fans love to brag about beating. cryingskull SMB2 (the USA version) is the weird one where you pull vegetables from the ground and play as different characters, and it's still a blast, super creative and unlike anything else in the series. Then you've got SMB3, which is widely considered the peak of 2D Mario thanks to its power ups, world map and secrets. CalmRelief And SUPER MARIO WORLD introduced our beloved Yoshi, spin jumps, secret exits, and a massive interconnected world that's just awesome. heart_frieren


While we're on the topic of making legendary games even better, I also included two little hacks that fix some nagging details. The first one, called the Redux patch, tweaks a the bugged sprites giving Peach her actual blonde hair instead of whatever brown tone was there, fixing Toad's weird legs and making Mario and Luigi's colors match their official art, along with a brick fix patch that restores the original block physics from the NES games that I mentioned earlier. Niko_PancakeNom The second hack, the improvement patch, goes after smaller but still annoying stuff, corrects Bowser and Yoshi's colors in SMW, fixes typos in SMB2's ending and even changes Mario and Luigi's hand colors in SMB3 to white so they actually look like they're wearing gloves (the beige hands were clearly a mistake Barbarianbooger). Neither hack messes with the core gameplay or level design, they're just QoL polish for people who notice those little inconsistencies, so mixing them together makes the perfect way to play this gem. Happy


REDUX PATCH
Released2016
Updated2020
AuthorShadowOne333

IMPROVEMENT HACK
Released2020
AuthorThe Lunatic IPS

Download

To make SUPER MARIO ALL-STARS warp onto your 3DS, your system needs to be homebrewed first. Once that's sorted, open up the FBI app on your HOME Menu. Fire it up and use the QR scanner to grab the code for your language down below.  When it finishes, Mario will pop up on your HOME Menu, tap it, press Start and you're off into the Mushroom Kingdom's greatest hits.
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