DOOM: Master Edition

 




DOOM

DOOM needs no introduction, it's a legendary staple in gaming that literally runs on everything from microwaves to Nintendo Alarmo! Here, you're into the action as an elite space marine battling demonic hordes unleashed from a failed experiment. With an arsenal of over-the-top weapons and adrenaline-pumping gameplay, you'll face relentless foes and epic bosses.


GAME DATASHEET
NameDOOM
GenreFirst-person shooter
ConsoleLiterally anything
Released1996
Developerid Software
PublisherBethesda
LanguageEnglish

SNES


The SNES version of DOOM was an attempt to bring this first-person shooter to a console that was more known for colorful platformers and RPGs. It pressumably had to tone down the graphics and content to fit Nintendo’s guidelines.

Graphics? Well, it’s the SNES, so expect some pixelated charm. The sprites were nicely animated, but let’s be real: they've been downgraded. The game pulled some tricks with Mode 7 for pseudo-3D effects, but it’s just not as immersive or detailed as other versions. The gameplay was solid and retained the frantic pace of the original, just minus the blood and gore. Instead of red stuff, you get green “goo” which is a bit of a letdown for the hardcore fans.

I injected this version with a patch that allows you to play all episodes at any difficulty. But even with that, it still feels lacking.

Overall, it’s an valiant effort, but the limitations of the SNES hold it back. Its framerate it's pretty slow. If you love Nintendo and just gotta have some demon-slaying on your console, it’s fun. But if you’re looking for the full DOOM experience? Nah, you might wanna check elsewhere.

ALL LEVELS PATCH
Released2022
AuthorCacodemontube


Game Boy Advance


Let’s be real, the GBA couldn’t replicate the full 3D experience. The graphics are choppy and the screen real estate is tiny, so enemy detection can turn into a game of “Where’d you go?” But what’s wild is they managed to keep a lot of the original gameplay mechanics intact. The controls are tight enough to handle the chaos, but the lack of a second shoulder button means you’re doing a bit of finger gymnastics to switch weapons.

But fear not, I have a solution! This patch completely revamps the GBA version of DOOM, ditching the outdated Jaguar engine for a homebrew port based on doomhack’s PrBoom. We’re talking higher quality sounds, full non-simplified PC maps, and a much better frame rate. Plus, the HUD gets an upgrade to match GBA DOOM II!

This overhaul breathes new life into the GBA port, enhancing graphics, music, and overall gameplay smoothness. Imagine blasting through iconic levels with the correct soundtracks playing, no more weird music hiccups! Plus, the added HUD tweaks and FPS counter make it feel way more polished.

PC TOTAL CONVERSION
Released2021
AuthorKippykip


Nintendo 3DS

Now, let’s hit the big leagues with the 3DS version. This fanmade port is where DOOM starts to really shine, bringing more of the original’s essence.


Graphics have improved over the other versions, thanks to the capabilities of the handheld. The visuals are sharper, and the frame rate is generally smooth, way better than the previous ones as well! And the use the touchscreen is a good addition. However, there are some limitations about the WADs you can play, but if you only wanna play the vanilla version. This port is for you.


3DS PORT (PLUS)
Released2023
AuthorVoxel9

Nintendo DS

There's also a DS fanmade port, which is pretty good as well, but basically is almost the same thing as the 3DS one. Given that, the 3DS version is the better choice, with stable framerate and fullscreen support.

PlayStation


Finally, we have the PlayStation version. Graphics are noticeably good; while still not quite up to par with 3DS ones, the environments are richer, and the lighting effects add some depth. Plus, the soundtrack really amps up the vibe, nothing like blasting demons to a killer score! The controls use the dual stick setup well, allowing for a smoother experience. The levels are mostly intact, with a few tweaks here and there.

Ultimate way to play it


To make it even better this hack adds DualShock support, allowing for a new demo format and compatibility between original demos and the new format. It also brings back missing enemies like the Arch-vile and Commander Keen and fixes various texture and music issues. The wall rendering gets a boost thanks to coding from PSX Hexen, too!

The addition of DualShock support means you can use both C-pad and C-stick, making the experience feel more modern. Plus, the inclusion of previously missing enemies and fixed maps makes it a more complete package. It’s like a “Doomed” version of a director’s cut! Team GEC really mastered it!

MASTER EDITION
Released2023
AuthorTeam GEC

Download

If you're ready to DOOM-slay some demons, initiate the download command for your preferred version, engaging the Remote Install protocol from your trusty device. Once the activation sequence is complete, the game will merge with your HOME Menu, ready for you to unleash havoc.


For the 3DS version, hit that download button below to grab the .RAR file. Once it’s done, go ahead and extract the contents straight to the root of your SD card. After that, simply install the .CIA on your 3DS, and you’re all set! 

3DS version



DOOM (SNES)



DOOM (GBA)


DOOM (PlayStation)